Advanced 3D Object & Particle Render Engine
			
			
			Group Symmetry Creation ModeDynamic Group Folder ReflectionsMatte Reflection ModeUpdated UI with speed improvementsMatte Shadow with Alpha Channel
			
		 
		
		
	
		
			
						Features
			
			
									
												
												
							Real 3D Objects
						
												
							Import 3D Objects & TexturesOBJ & C4D FormatsAnimation OBJ SequencesTextures: PNG, JPG, HDR, EXR
						
											
	
									
												
												
							Automatic Texture Importing
						
												
							OBJ with MTLC4D Files
						
											
	
									
												
												
							OPENGL Shadows: (Faster)
						
												
							Supports Spot Lights & Parralel LightsSoft Shadows for Spot LightsUp to 8K Map Resolution & Sample QualityShadow range based on map size
						
											
	
									
												
												
							IMPROVED SSAO: (Faster)
						
												
							New SSAO includes quality presetsTighter contact & SSAO Color Tint
						
											
	
									
												
												
							Ray Trace Shadows & AO (slower)
						
												
							Supports All Light typesAccurate Soft ShadowsRenders slower & Requires more memoryRay Trace features require OpenCL GPU
						
											
	
									
												
												
							Ray Traced AO: (Slower)
						
												
							Accurate contact edgesSlower that SSAO
						
											
	
									
												
												
							Cast Shadows In your Scene!
						
												
							Cast shadows using special Matte Shadow MaterialSupports Shadows and Ambient Occlusion ShadingOptions for shadow color tint and opacity
						
											
	
									
												
												
							Distort your 3D objects
						
												
							Multiple Distortion Noise ModesAdvanced fractal settingsCombine with transfer modes!